New to Mobile Technology?
There are now over 230 million wireless subscribers in the United States and over 2 billion subscribers worldwide.
As mobile phones become increasingly advanced and carrier networks get faster and faster, mobile phones are becoming the default personal entertainment devices for today's consumers. Today's mobile phones are no longer being used only as communication devices. They are now being used to listen to music, play games and watch video. Additionally, they are used as a form of self expression through the downloading of mobile phone wallpapers, screensavers and ringtones.
- The mobile entertainment market is expected to be worth US $76 billion by 2011 (Juniper Research, Jaunuary, 2007)
- Over 7 million mobile subscribers in the US downloaded at least one mobile game in November, 2006 (MMetrics, January 2007)
- Nearly 18 million mobile subscribers in the US purchased a ringtone in November, 2006 (MMetrics, January, 2007)
If you are an online merchant, portal or community, it is imperative that you begin to engage with your consumers in a mobile environment. Movaya is here to help you with your first step - distributing mobile content from your existing online presence. And the best part? We make it easy by providing all of the technology and content you need to get started. Whether you are big or small, technically proficient or technically limited, we have a solution for you. Please contact us, we look forward to hearing from you!
Mobile Games Market Opportunity
The casual games world is rapidly expanding to mobile devices.
The casual games world is rapidly expanding to mobile devices.
- Worldwide, $3 billion will be spent this year on cell phone games, rising to $17 billion by 2011.
- Nearly one of every four cell phone owners plays games on the little screen, according to a 2006 survey by the Pew Internet & American Life Project, The Associated Press and AOL.
- In Nov. 2006, over 7 million consumers in the US downloaded a mobile game (MMetrics)
